I'm a recovering programmer who has been designing video games since the 1980s, doing things that seem baroquely hardcore in retrospect, like writing Super Nintendo games entirely in assembly language. These days I use whatever tools are the most fun and give me the biggest advantage.
james.hague @ gmail.com
Where are the comments?
What Do People Like?I wrote Flickr as a Business Simulator in earnest, but I think it was interpreted more as a theoretical piece. When you build something with the eventual goal of releasing it to the world, the key question is "Will people like this?" And, really, you just won't know until you do it. There's nothing like the actions of tens of thousands of independently acting individuals who have no regard for your watertight theories. What Flickr provides is a way to make lots of quick little "product" releases, and see if your expectations line up with reality. Is this my primary use of Flickr? No! But the educational opportunity is there, regardless. Click on a photo to go to the Flickr page.
The rest of this entry is an annotated list of some photos I've posted to Flickr, with both my conjectures of how they'd be received and what actually happened. In each case the photo comes first with the commentary following. The Myths of Innovation (O'Reilly, 2007).