I'm a recovering programmer who has been designing video games since the 1980s, doing things that seem baroquely hardcore in retrospect, like writing Super Nintendo games entirely in assembly language. These days I use whatever tools are the most fun and give me the biggest advantage.
james.hague @ gmail.com
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It Made Sense in 1978Whenever I see this list of memory cell sizes, it strikes me as antiquated:
Now it's 2010, and it's silly to think of a 16-bit value as a basic enough unit of data to get to the designation "word." "Long" is similarly out of place, as 32-bit microprocessors have been around for over 25 years, and yet the standard memory cell size is still labeled in a way that makes it sound abnormally large.
The PowerPC folks got this right back in the early 1990s with this nomenclature:
Occasionally you need to reevaluate your assumptions and not just cling to something because it's always been that way.